Facilitate and innovate: driving acquisitions and partnerships in digital signage

Mergers and acquisitions can be powerful for growth in a young market, but must address market demand first and foremost (© Fotolia / alphaspirit)

Mergers and acquisitions can be powerful for growth in a young market, but must address market demand first and foremost (© Fotolia / alphaspirit)

Companies have two ways to grow: organically, where they expand into new markets, launch new products and take on more people; or inorganically, through mergers and acquisitions (M&A). The latter can bring expertise and market share without having to re-invent the wheel.

Whether the software or hardware involved is intended for transit, retail, internal communications or out-of-home, the key to M&A in this young industry is to create easier ways to implement a digital signage solution. With so many options on the market, interoperability and ease of use are driving both innovation and acquisition in order to appeal to new markets and applications.

This is a driver behind many recent investments and moves. In mid-December last year, USA-based SCG Financial Acquisition Corporation (SCG), which is in the process of merging with RMG Networks, unveiled a letter of intent to acquire digital signage and communications company Symon Communications.

HH Global is a world-wide marketing company working in a variety of markets to deliver cross-channel communications strategies. Digital media development director Chris Heap considers this acquisition: “SCG/RMG/Symon could make real sense. Companies that embed others to improve their overall offering may make good business sense if it makes it easier for the client to buy – on the basis that the relationship makes sense in the first place.”

But Heap sees some other alliances are more confusing – including that announced by Samsung, signagelive and Scala at ISE. “For instance, when you are working on a project, who recommends which platform makes sense for an end user – Samsung? And do allies compete with each other within Samsung’s ecosystem?”

Every merger, acquisition or alliance needs three questions answered, according to Heap. Is the combination helpful? Will it add value? Will it drive down the cost for end users?

”The issue is that most companies don’t really have a clear vision regarding where they’re going and what the customer wants,” he argues. “Partnerships and acquisitions are somewhat confused and predicated on existing tech, not on the new services they can create once brought together. My personal view is that the market needs to become much more service-orientated than product driven and I didn’t see a great deal of services being offered at ISE – just more product, albeit, arguably, slightly advanced over last year’s offering.”

An example of this focus on services was in last year’s acquisition of LCD display manufacturer Hantarex by Global Display Solutions (GDS) from Sambers. GDS stated that this deal would give its customers the benefits of international competitiveness, but with the responsiveness and flexibility of a local contact point.

In spring 2012 we also saw these principles exemplified in the joining of Israeli companies YCD Multimedia and C-nario. YCD’s Retail Advertising and Merchandising Platform (RAMP) was paired with C-nario Messenger digital signage software to provide a multi-display playback engine with a user-friendly graphical interface – a web-based solution that has been developed for marketing professionals. Digital signage specialist and ThinkAndMake founder Giuseppe Andrianò comments: “Incorporating the market knowledge of C-nario with the power of YCD (especially using the RAMP solution) offers a very new and innovative approach and solution to the market.”

YCD built on this approach at ISE 2013, announcing with BrightSign an integrated digital merchandising solution, combining the latter’s media players with RAMP. The move furthers the merged YCD vision: to provide easy and cost-effective digital signage solutions based on application-specific demand.

Microsoft’s interaction in this sector has seen it adopt both approaches. During his Reddit AmA (Ask Me Anything) session, Bill Gates used an 80″ (203cm) Perceptive Pixel (PP) touchscreen to show off the native touch capabilities of Windows 8. Microsoft bought large-scale, multi-touch hardware and software developer PP last summer, hoping to unlock new collaboration and productivity opportunities. However, it is Samsung that currently manufactures the behemoth’s multi-touch table Surface, now known as PixelSense.

It’s not just manufacturers that acquire: diverse media and store experience company Mood Media has been at it, too. Recently it brought acquisitions BIS Group, Technomedia Solutions, GoConvergence, multi-sensory outfit DMX and the eponymous Muzak under a singular brand, Mood. This demonstrates that economy of scale is up to each company to identify and assess, and mergers and acquisitions are a process, not just an event. However, they must always bear the end user in mind if they are to create a successful rationalisation of the portfolio – and we are likely to see more of the same in this sector.

First published 22 February 2013 – Output

Hardware habits: digital signage changes shape at ISE 2013

 

 

Curved screens were amongst the hardware innovations at IS

Curved screens were amongst the hardware innovations at IS

Digital signage at ISE 2013 in Amsterdam occupied three halls and had 273 companies exhibiting. But DOOH also extended beyond it. Big players such as Samsung, NEC, LG and Christie took large stands showing their display propositions to a record 44,151 attendees – an eight per cent rise on last year’s numbers.

The focus on the end user experience was apparent throughout the show, with companies presenting new smartphone interactivity applications, multi-touch surfaces, transparency and unusually shaped screens.

Also following end user habits, there was a big Twitter presence. Prysm, Scala and NEC all used twitter feeds to populate their screens with content. Prysm’s 3D graphic twitter shuffle tower in the press office was particularly clever; the company partnered with software developer X2O Media for this application. Meanwhile, Scala presented an interactive screen communication solution that consumers can manage using mobile and tablet devices, also integrated with Twitter. There were more than 7,000 tweets generated at the show on the official hashtag, #ISE2013.

Screen shapes no longer need to be rectangular. On display we saw the beehive shape of Eyevis’s rear-projection modules, Distec’s triangular TFT models and elongated rectangular displays, like LG’s. More flexible arrangements, such as Mitsubishi’s OLED and Prysm’s Laser Phosphor Display (LPD), allow for curved screens.

The emphasis on shapes didn’t end there. Size factor is increasing, not just in terms of the individual display but also in combined displays and videowalls for larger format installations used to stun the passerby and capture their attention. A solid example was the array of screens on Samsung’s stand, arranged at an angle and creating a virtual wall without actually being mounted. NEC also featured the Pixel Machine – a videowall of 23 X55UN displays, powered by Hiperwall.

The main thing to consider for these large and creative displays is that the requirement for a decent image at this sort of scale takes us beyond full HD. There was a lot of talk about 4K resolution (or Ultra) for large video walls. 4K is commonplace in cinemas, but it’s still to come to signage – although some manufacturers, including Planar, launched screens to anticipate this need.

On their search for life-like experiences screen manufacturers have been investigating colour-accurate displays. An example of this is the SpectraView range from NEC, some of which is Fogra-certified. Simon Jackson, vice-president at NEC Display Solutions in Northern Europe, explains: “Being able to show exactly the same colour on screen as the one displayed at a store is very popular amongst retailers. The customer can see a sweater, for instance, and at the same time a screen will show a model wearing it.”

Even though 3D is still not widely spread in DOOH, many companies were showing 3D technology with and without glasses. These included Eyevis’s 3D active stereo rear-projection display OmniShapes, Alioscopy’s 42″ (106cm) thin bezel screen and Phillips, which had increased viewing autostereoscopic viewing angles since ISE 2012.

There were also some interesting box displays using translucent screens and interactive technology: SiComputer showcased its Explora Vitra and Crystal Display Systems set up a massive 70″ full HD, TFT LCD panel with touchscreen interaction via IR.

Gesture-based interaction and multi-touch were also popular in both vertical and horizontal configuration; leading the way on ease-of-use are kiosks solutions such as Pyramid Computer’s Polytouch models, capable of detecting 20 simultaneous touches at an ultra-fast 10 millisecond response time, now with modular auxiliary functions, such as swipe card and receipt printing. ISE had its own interactive pathfinder touchscreens, but they were slow and not very intuitive. Omnivision provided the software and Prestop the hardware, but they’ll have to try harder for next year to win over visitors.

New partnerships included the news that content outfit ComQi has given hardware company Kramer exclusive rights to manufacture, sell and market its media distribution products; ComQi will also be able to market and distribute the Kramer range. Scala’s collaboration with StreamAlot will see music incorporated into its solutions, while it is also integrating its enterprise software with the plug-and-play Samsung Smart Signage Platform. Signagelive is also working with Samsung in a new bid to offer off-the-shelf applications. AOpen announced its OpenService, a consultancy model previously launched in North America, hoping to deliver custom digital communications to provide better interconnectivity and an improved end user experience.

There was nothing totally new at ISE: we saw, in the main, advances of what’s been tried and tested. Moving forward, the industry needs more thought leadership and cross-platform standardisation to allow more effective project deployment.

First published 8 February 2013 – Output